
Artwork for release
Getting very close to shipping now and it's time to create various art assets for the store. I have a great story board artist friend (thanks Lin!) who helped me to define the general look, layout and angles. Then I match this as close as I can (block it out) in Unity, render at 8k and start going crazy with the filters. Here is the end result:

F8 - Facebook for Developers
Just watched the excellent speech by Mike Howard at F8 - 2017 on adding social components to VR applications. Was very happy to see Reflex Unit VR getting a mention and short preview in the use case section. You can see the clip at -10 mins from the end of the video. https://developers.facebook.com/FacebookforDevelopers/videos/10154617613853553/